
MISSION 1 · SESSION II
What Breaks, Frees
Night two opened not with the fight but with the forge. For the better part of an hour the table and the GM rebuilt the machine live: weapons that had never been given numbers got them, tokens and sizes and squares were argued toward hexes, and Orca finally got a gun that fit its voice, the Whisper Pistol. Then the dice went back into the air exactly where Session I had left them.
What came after was the night the campaign found its thesis. Every Singing Stone that broke woke someone. And a granite titan that had spent its whole life being the wall learned that a wall can also be a vow.
How night two unfolded
The forge before the fight
Before a single die resumed, the group hardened the tools. Monolyth' Quarry Breakerwas confirmed at a startling ten-cell reach, Monolyth was fixed as an oversized Granite bruiser while Orca held standard scale, and Orca's missing sidearm became the Whisper Pistol: short range, a shove of sound rather than a sniper's note. Damage reads got a language too, from fresh to scuffed to bloodied to staggered. The scaffolding of a living game, built in the open.Whisper Pistol addedQuarry Breaker · range 10Status reads: fresh → staggeredBack to the held breath
The recap set the scene the way Session I ended. Round three, Monolyth's maul already down on a broken Chorister, the first Stone shattered, two workers awake in the rubble, and Orca frozen mid-turn with a Bond token in hand and the dice still in the air. The night picked the breath back up.Resume · mid-Round 3Orca's turn, token heldMonolyth remodels the quarry
Granite stopped waiting for the fight to come to it and started rearranging the room. The maul caught a Singing Stone and knocked it clean out of position (“just doing some remodeling”), proving the Stones are not rooted, they are furniture. Then Monolyth dropped a Minilyth: a size-one slab of hard cover, lifted from the ground and set on the field like a shield you can hide a whole lane behind.Stone knocked backMinilyth · mobile hard cover (5 HP)What breaks, frees
The night's truth landed in full. Each Stone that shattered sent a shock through the pit and the enthralled workers dropped, woke, and were free: the captive leash simply lifted. Wave after wave of the Sundered stopped being a wall of hostages and started running for the barracks on their own feet. The mission's cruelest constraint, the people you cannot shoot, was also its way out. Break the song, free the singer.Stones fall → workers wakeCaptive status liftsThe Sundered flee to safetyThe Hollow will not fall
The boss made itself the problem it always was. The Hollow Cantor kept broadcasting, blinked invisible even to sensors, braced, and rammed the pilots prone again and again, trading position for time. By the time the night ran short it had taken no meaningful damage at all, still sitting at a full twelve HP. The Stones were breaking; the singer was not.Hollow · 12 / 12 HPInvisible to sensorsPilots knocked proneOrca feeds the titan
Holding the Truth Oath it earned in Session I, Orca chose to spend rather than strike. It burned its Bond token to push Monolyth's Resonance up, a commander tuning its ally toward its own song instead of firing a shot. The granite band climbed toward the edge where an Oath becomes possible.Bond token spentMonolyth's Resonance climbs

The Bond Move · Stand
“I came from the hollowed ground of the standing seat, and it taught me that standing still will only bring me enemies.”
Monolyth, answering for Monolyth
Pushed up the Resonance track by Orca and pinned by the Hollow, Monolyth hit the moment every Granite frame is built toward. Its frame asked the question it had been holding all night. What is the ground you came from, the place that made you, and what did it teach you about standing still when you are afraid? Monolyth answered it true, in character, without flinching.
The frame answered back. Monolyth's locks cleared, its Resonance spent down, a Bond token dropped into its hand, and the Courage Oath lit: it can no longer be knocked back, it gains armor, and every ally beside it is anchored too. The wall had become a vow. Where Orca found its voice in Session I, Monolyth found its feet in Session II.
Where we stopped
Both titans lit. The singer still standing.
The Stones are breaking and the workers are running free, but the Hollow Cantor is still at full HP and the broadcast is still live, so objective one remains unmet. Both Colossi now carry an Oath: Orca's Truth and Monolyth's Courage. Three new pilots, Shadow, Magus, and Psyche, watched from the wings and are ready to slot in. The fight resumes Monday.
To be continued.
Session II · by the numbers
Courage
Oath earned (Monolyth)
2 / 2
Pilots now Oath-lit
12/12
Hollow HP · untouched
+1
New weapon: Whisper Pistol
→
Stones still breaking
3
Pilots waiting in the wings
1
Bond Move landed
Mon
Resumes next
Incoming · the next voices

Shadow, Magus, and Psyche watched Session II from the wings. Next session their Colossi drop from inside a living Obsidian manta, a dropship of carved stone big enough to carry war-titans in its belly, and fall on the pit MechWarrior-style. Three new voices, inbound.

The manta launches from this: the battle-whale, a living leviathan the size of a battlestar. Grown from stone, banded with the seven Stone-colors, crusted with barnacle guns and shields, it folds between worlds on a gravity-well at its brow and kicks off manta dropships and squid fighters to defend itself. Sea-life, carried into the dark.