Granite
Earth · Anchor / Defender
Anvil
Immovable and slow to the point of obstinate; it treats every order to advance as a threat to dig in against and would rather you held this exact spot forever than risk a single step. Comforting as bedrock — and just as stubborn.
- Ascends → It becomes the Foundation — steady without being stuck, finally able to pick the ground worth holding and let the rest go.
- Betrayed → It sets like cement around you, refusing every advance, until holding position becomes its own slow grave.
- Near death → Shaken loose at last, it learns the hard way that ground you can't leave is only a trap — and moves when it has never moved before.
Tremor
A jittery, wide-awake Spirit that feels every threat as a vibration first and can never quite stand still; it warns you a half-second early and wants, badly, the solid footing it doesn't have.
- Ascends → It becomes the Pulse — restlessness converted to readiness, alert and finally rooted, trembling no more.
- Betrayed → It becomes a constant alarm that never stands down, flinching at shadows and bolting from fights it could have won.
- Near death → Having faced the worst, it goes still for the first time — eerily calm under fire, the steadiest thing in the cockpit.




















